#ifndef RECTANGLE_HPP #define RECTANGLE_HPP #include #include "shader.hpp" #include "math.hpp" class Rectangle{ unsigned int VBO, VAO, EBO; Shader shader; public: float x; float y; float width; float height; bool IsIn(float _x,float _y); Rectangle(float x,float y,float width,float height); Rectangle(); void Draw(Vector3f color); void Delete(); }; #endif