// Verilated -*- C++ -*- // DESCRIPTION: Verilator output: Model implementation (design independent parts) #include "Vcomputer__pch.h" //============================================================ // Constructors Vcomputer::Vcomputer(VerilatedContext* _vcontextp__, const char* _vcname__) : VerilatedModel{*_vcontextp__} , vlSymsp{new Vcomputer__Syms(contextp(), _vcname__, this)} , clk{vlSymsp->TOP.clk} , videoSignal{vlSymsp->TOP.videoSignal} , reset{vlSymsp->TOP.reset} , ACC{vlSymsp->TOP.ACC} , PC{vlSymsp->TOP.PC} , rootp{&(vlSymsp->TOP)} { // Register model with the context contextp()->addModel(this); } Vcomputer::Vcomputer(const char* _vcname__) : Vcomputer(Verilated::threadContextp(), _vcname__) { } //============================================================ // Destructor Vcomputer::~Vcomputer() { delete vlSymsp; } //============================================================ // Evaluation function #ifdef VL_DEBUG void Vcomputer___024root___eval_debug_assertions(Vcomputer___024root* vlSelf); #endif // VL_DEBUG void Vcomputer___024root___eval_static(Vcomputer___024root* vlSelf); void Vcomputer___024root___eval_initial(Vcomputer___024root* vlSelf); void Vcomputer___024root___eval_settle(Vcomputer___024root* vlSelf); void Vcomputer___024root___eval(Vcomputer___024root* vlSelf); void Vcomputer::eval_step() { VL_DEBUG_IF(VL_DBG_MSGF("+++++TOP Evaluate Vcomputer::eval_step\n"); ); #ifdef VL_DEBUG // Debug assertions Vcomputer___024root___eval_debug_assertions(&(vlSymsp->TOP)); #endif // VL_DEBUG vlSymsp->__Vm_deleter.deleteAll(); if (VL_UNLIKELY(!vlSymsp->__Vm_didInit)) { vlSymsp->__Vm_didInit = true; VL_DEBUG_IF(VL_DBG_MSGF("+ Initial\n");); Vcomputer___024root___eval_static(&(vlSymsp->TOP)); Vcomputer___024root___eval_initial(&(vlSymsp->TOP)); Vcomputer___024root___eval_settle(&(vlSymsp->TOP)); } VL_DEBUG_IF(VL_DBG_MSGF("+ Eval\n");); Vcomputer___024root___eval(&(vlSymsp->TOP)); // Evaluate cleanup Verilated::endOfEval(vlSymsp->__Vm_evalMsgQp); } //============================================================ // Events and timing bool Vcomputer::eventsPending() { return false; } uint64_t Vcomputer::nextTimeSlot() { VL_FATAL_MT(__FILE__, __LINE__, "", "%Error: No delays in the design"); return 0; } //============================================================ // Utilities const char* Vcomputer::name() const { return vlSymsp->name(); } //============================================================ // Invoke final blocks void Vcomputer___024root___eval_final(Vcomputer___024root* vlSelf); VL_ATTR_COLD void Vcomputer::final() { Vcomputer___024root___eval_final(&(vlSymsp->TOP)); } //============================================================ // Implementations of abstract methods from VerilatedModel const char* Vcomputer::hierName() const { return vlSymsp->name(); } const char* Vcomputer::modelName() const { return "Vcomputer"; } unsigned Vcomputer::threads() const { return 1; } void Vcomputer::prepareClone() const { contextp()->prepareClone(); } void Vcomputer::atClone() const { contextp()->threadPoolpOnClone(); }